I ran a second game of Spirit of '77 a funky over the top
version of the '70s. The setting used
the Apocalypse World Engine with most of
the rolls done by the PCs with two six-sided dice. It is very story-driven and I thought very
fun. I have been trying for a while to steer my groups to an alternative setting
than just your average Medieval European fantasy game. Most of us grew u playing
D & D but I was looking for something else.
The players were at the airport for various reason and they
interacted for a while then everyone heard machine-gun fire and saw black
helicopters. After dispatching the
attackers and saving the passengers and cargo from the plane they meet late at
a bar called the SuckaPunch.
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